
Severance
You are in the Energy Hole and you must escape. For that you can use your clones. Clones have different functions and can help you in different situations. You can use a bridge clone to walk over a gap, or use pin-clones to stop any moving obstacles — it's up to you entirely. But beware — the clones are not infinite. They will perish eventually and you will too, if you try to make to many of them. So use them wisely, plan ahead and make sure that you escape the Energy Hole alive.
Brought to you by Avernum, Borman, UntilDawnDead, Pepe and Gorodskoy Tip.
| Published | 10 days ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Authors | Gorodskoy Tip, Rammpanzer, borman750 |
| Genre | Puzzle |
| Tags | 2D, No AI, Pixel Art |
| Content | No generative AI was used |
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Severance.zip 42 MB




Comments
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Hey! I really liked the concept and the minimalist presentation, but unfortunately I wasn't able to progress past the first screen.
The main issue I came across was understanding what the game expected me to do. I tried interacting with the available commands, but I couldn't identify a clear objective or a way to move forward after several attempts, and switching between clones was also harder than I expected since the controls didn't respond adequately.
A small onboarding moment, a clearer objective, or additional feedback for the first interactions could help players understand the intended gameplay loop before the difficulty increases.
I would have loved to explore more of the game, so I hope this feedback helps make the first steps easier for new players!